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 index of module tkopengl

Class tkopengl.DisplayList


SynopsisRepresents an OpenGL display list

  Base classes:
  Methods:
  Constants:
Method alloc
Generate new display list name id
Signature
alloc()
Description

This is a wrapper for the glGenLists() native function.

 
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Method begin
Begin recording of display list
Signature
begin()
Description

This is a wrapper for the glNewList() native function (GL_COMPILE_AND_EXECUTE)

 
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Method draw
Execute display list
Signature
draw()
Description

This is a wrapper for the glCallList() native function.

 
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Method end
End recording of display list and execute it.
Signature
end()
Description

This is a wrapper for the glEndList() native function.

 
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Method free
Free display list
Signature
free()
Description

This is a wrapper for the glDeleteLists() native function.

 
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Method getId
Query display list name id
Signature
getId():int
Returns
intDisplay list name id or -1 if this object stores no valid display list.
See also:  


 
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Method getName
Query the display list name
Signature
getName():String
Returns
StringReference to name field

 
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Method setName
Set display list name
Signature
setName(Stringname)
Arguments
StringnameString to copy to the name field

 
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Constant GL_2_BYTES (int)
Constant GL_3_BYTES (int)
Constant GL_4_BYTES (int)
Constant GL_ACCUM (int)
Constant GL_ACCUM_BUFFER_BIT (int)
Constant GL_ACTIVE_ATTRIBUTES (int)
Constant GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (int)
Constant GL_ACTIVE_TEXTURE (int)
Constant GL_ACTIVE_UNIFORMS (int)
Constant GL_ACTIVE_UNIFORM_MAX_LENGTH (int)
Constant GL_ADD (int)
Constant GL_ADD_SIGNED (int)
Constant GL_ALL_ATTRIBS_BITS (int)
Constant GL_ALL_ATTRIB_BITS (int)
Constant GL_ALPHA (int)
Constant GL_ALPHA12 (int)
Constant GL_ALPHA16 (int)
Constant GL_ALPHA4 (int)
Constant GL_ALPHA8 (int)
Constant GL_ALPHA_SCALE (int)
Constant GL_ALPHA_TEST (int)
Constant GL_ALWAYS (int)
Constant GL_AMBIENT (int)
Constant GL_AMBIENT_AND_DIFFUSE (int)
Constant GL_AND (int)
Constant GL_AND_INVERTED (int)
Constant GL_AND_REVERSE (int)
Constant GL_ARRAY_BUFFER (int)
Constant GL_ARRAY_BUFFER_BINDING (int)
Constant GL_ATTACHED_SHADERS (int)
Constant GL_AUTO_NORMAL (int)
Constant GL_AUX0 (int)
Constant GL_AUX1 (int)
Constant GL_AUX2 (int)
Constant GL_AUX3 (int)
Constant GL_BACK (int)
Constant GL_BACK_LEFT (int)
Constant GL_BACK_RIGHT (int)
Constant GL_BGR (int)
Constant GL_BGRA (int)
Constant GL_BLEND (int)
Constant GL_BLEND_COLOR (int)
Constant GL_BLEND_DST_ALPHA (int)
Constant GL_BLEND_DST_RGB (int)
Constant GL_BLEND_EQUATION_ALPHA (int)
Constant GL_BLEND_EQUATION_RGB (int)
Constant GL_BLEND_SRC_ALPHA (int)
Constant GL_BLEND_SRC_RGB (int)
Constant GL_BLUE (int)
Constant GL_BOOL (int)
Constant GL_BOOL_VEC2 (int)
Constant GL_BOOL_VEC3 (int)
Constant GL_BOOL_VEC4 (int)
Constant GL_BUFFER_ACCESS (int)
Constant GL_BUFFER_MAPPED (int)
Constant GL_BUFFER_MAP_POINTER (int)
Constant GL_BYTE (int)
Constant GL_CCW (int)
Constant GL_CLAMP (int)
Constant GL_CLAMP_TO_BORDER (int)
Constant GL_CLAMP_TO_EDGE (int)
Constant GL_CLEAR (int)
Constant GL_CLIENT_ACTIVE_TEXTURE (int)
Constant GL_CLIENT_ALL_ATTRIB_BITS (int)
Constant GL_CLIENT_ALL_ATTRIB_BITS (int)
Constant GL_CLIENT_PIXEL_STORE_BIT (int)
Constant GL_CLIENT_VERTEX_ARRAY_BIT (int)
Constant GL_CLIP_PLANE0 (int)
Constant GL_CLIP_PLANE1 (int)
Constant GL_CLIP_PLANE2 (int)
Constant GL_CLIP_PLANE3 (int)
Constant GL_CLIP_PLANE4 (int)
Constant GL_CLIP_PLANE5 (int)
Constant GL_COLOR (int)
Constant GL_COLOR_ARRAY (int)
Constant GL_COLOR_ARRAY_BUFFER_BINDING (int)
Constant GL_COLOR_ATTACHMENT0 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT1 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT10 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT11 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT12 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT13 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT14 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT15 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT2 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT3 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT4 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT5 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT6 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT7 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT8 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_ATTACHMENT9 (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_COLOR_BUFFER_BIT (int)
Constant GL_COLOR_INDEX (int)
Constant GL_COLOR_LOGIC_OP (int)
Constant GL_COLOR_MATERIAL (int)
Constant GL_COMBINE (int)
Constant GL_COMBINE_ALPHA (int)
Constant GL_COMBINE_RGB (int)
Constant GL_CONSTANT (int)
Constant GL_CONSTANT_ALPHA (int)
Constant GL_CONSTANT_ATTENUATION (int)
Constant GL_CONSTANT_COLOR (int)
Constant GL_COORD_REPLACE (int)
Constant GL_COPY (int)
Constant GL_COPY_INVERTED (int)
Constant GL_CULL_FACE (int)
Constant GL_CURRENT_BIT (int)
Constant GL_CURRENT_PROGRAM (int)
Constant GL_CW (int)
Constant GL_DECAL (int)
Constant GL_DECR (int)
Constant GL_DECR_WRAP (int)
Constant GL_DELETE_STATUS (int)
Constant GL_DEPTH (int)
Constant GL_DEPTH_ATTACHMENT (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_DEPTH_BUFFER_BIT (int)
Constant GL_DEPTH_COMPONENT (int)
Constant GL_DEPTH_COMPONENT16 (int)
Constant GL_DEPTH_COMPONENT24 (int)
Constant GL_DEPTH_COMPONENT32 (int)
Constant GL_DEPTH_STENCIL_ATTACHMENT (int)
Constant GL_DEPTH_TEST (int)
Constant GL_DIFFUSE (int)
Constant GL_DITHER (int)
Constant GL_DONT_CARE (int)
Constant GL_DOT3_RGB (int)
Constant GL_DOT3_RGBA (int)
Constant GL_DOUBLE (int)
Constant GL_DRAW_BUFFER0 (int)
Constant GL_DRAW_BUFFER1 (int)
Constant GL_DRAW_BUFFER2 (int)
Constant GL_DRAW_BUFFER3 (int)
Constant GL_DRAW_BUFFER4 (int)
Constant GL_DRAW_BUFFER5 (int)
Constant GL_DRAW_BUFFER6 (int)
Constant GL_DRAW_BUFFER7 (int)
Constant GL_DRAW_FRAMEBUFFER (int)
Constant GL_DST_ALPHA (int)
Constant GL_DST_COLOR (int)
Constant GL_DYNAMIC_COPY (int)
Constant GL_DYNAMIC_DRAW (int)
Constant GL_DYNAMIC_READ (int)
Constant GL_EDGE_FLAG_ARRAY (int)
Constant GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (int)
Constant GL_ELEMENT_ARRAY_BUFFER (int)
Constant GL_ELEMENT_ARRAY_BUFFER_BINDING (int)
Constant GL_EMISSION (int)
Constant GL_ENABLE_BIT (int)
Constant GL_EQUAL (int)
Constant GL_EQUIV (int)
Constant GL_EVAL_BIT (int)
Constant GL_EXP (int)
Constant GL_EXP2 (int)
Constant GL_EXTENSIONS (int)
Constant GL_EYE_LINEAR (int)
Constant GL_EYE_PLANE (int)
Constant GL_FALSE (int)
Constant GL_FASTEST (int)
Constant GL_FEEDBACK (int)
Constant GL_FILL (int)
Constant GL_FLAT (int)
Constant GL_FLOAT (int)
Constant GL_FLOAT_MAT2 (int)
Constant GL_FLOAT_MAT3 (int)
Constant GL_FLOAT_MAT4 (int)
Constant GL_FLOAT_VEC2 (int)
Constant GL_FLOAT_VEC3 (int)
Constant GL_FLOAT_VEC4 (int)
Constant GL_FOG (int)
Constant GL_FOG_BIT (int)
Constant GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (int)
Constant GL_FOG_HINT (int)
Constant GL_FRAGMENT_DEPTH (int)
Constant GL_FRAGMENT_SHADER (int)
Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT (int)
Constant GL_FRAMEBUFFER (int)
Accepted by the <target> parameter of glBindFramebuffer()glCheckFramebufferStatus()glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (int)
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
Constant GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (int)
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET (int)
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (int)
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (int)
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
Constant GL_FRAMEBUFFER_BINDING (int)
Accepted by zglGetInteger()
Constant GL_FRAMEBUFFER_COMPLETE (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRAMEBUFFER_INCOMPLETE_FORMATS (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRAMEBUFFER_UNSUPPORTED (int)
Returned by glCheckFramebufferStatus()
Constant GL_FRONT (int)
Constant GL_FRONT_AND_BACK (int)
Constant GL_FRONT_LEFT (int)
Constant GL_FRONT_RIGHT (int)
Constant GL_FUNC_ADD (int)
Constant GL_FUNC_REVERSE_SUBTRACT (int)
Constant GL_FUNC_SUBTRACT (int)
Constant GL_GENERATE_MIPMAP (int)
Constant GL_GENERATE_MIPMAP_HINT (int)
Constant GL_GEQUAL (int)
Constant GL_GREATER (int)
Constant GL_GREEN (int)
Constant GL_HINT_BIT (int)
Constant GL_INCR (int)
Constant GL_INCR_WRAP (int)
Constant GL_INDEX_ARRAY (int)
Constant GL_INDEX_ARRAY_BUFFER_BINDING (int)
Constant GL_INFO_LOG_LENGTH (int)
Constant GL_INT (int)
Constant GL_INTENSITY (int)
Constant GL_INTENSITY12 (int)
Constant GL_INTENSITY16 (int)
Constant GL_INTENSITY4 (int)
Constant GL_INTENSITY8 (int)
Constant GL_INTENSITY8 (int)
Constant GL_INTERPOLATE (int)
Constant GL_INT_VEC2 (int)
Constant GL_INT_VEC3 (int)
Constant GL_INT_VEC4 (int)
Constant GL_INVALID_FRAMEBUFFER_OPERATION (int)
Returned by glGetError()
Constant GL_INVERT (int)
Constant GL_KEEP (int)
Constant GL_LEFT (int)
Constant GL_LEQUAL (int)
Constant GL_LESS (int)
Constant GL_LIGHT0 (int)
Constant GL_LIGHT1 (int)
Constant GL_LIGHT2 (int)
Constant GL_LIGHT3 (int)
Constant GL_LIGHT4 (int)
Constant GL_LIGHT5 (int)
Constant GL_LIGHT6 (int)
Constant GL_LIGHT7 (int)
Constant GL_LIGHTING (int)
Constant GL_LIGHTING_BIT (int)
Constant GL_LINE (int)
Constant GL_LINEAR (int)
Constant GL_LINEAR_ATTENUATION (int)
Constant GL_LINES (int)
Constant GL_LINE_BIT (int)
Constant GL_LINE_LOOP (int)
Constant GL_LINE_SMOOTH (int)
Constant GL_LINE_SMOOTH_HINT (int)
Constant GL_LINE_STIPPLE (int)
Constant GL_LINE_STRIP (int)
Constant GL_LINK_STATUS (int)
Constant GL_LIST_BIT (int)
Constant GL_LOAD (int)
Constant GL_LOWER_LEFT (int)
Constant GL_LUMINANCE (int)
Constant GL_LUMINANCE12 (int)
Constant GL_LUMINANCE12_ALPHA12 (int)
Constant GL_LUMINANCE12_ALPHA4 (int)
Constant GL_LUMINANCE16 (int)
Constant GL_LUMINANCE16_ALPHA16 (int)
Constant GL_LUMINANCE4 (int)
Constant GL_LUMINANCE4_ALPHA4 (int)
Constant GL_LUMINANCE6_ALPHA2 (int)
Constant GL_LUMINANCE8 (int)
Constant GL_LUMINANCE8 (int)
Constant GL_LUMINANCE8_ALPHA8 (int)
Constant GL_LUMINANCE8_ALPHA8 (int)
Constant GL_LUMINANCE_ALPHA (int)
Constant GL_MAX (int)
Constant GL_MAX_COLOR_ATTACHMENTS (int)
Accepted by zglGetInteger()
Constant GL_MAX_DRAW_BUFFERS (int)
Constant GL_MAX_ELEMENTS_INDICES (int)
Constant GL_MAX_ELEMENTS_VERTICES (int)
Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (int)
Constant GL_MAX_RECTANGLE_TEXTURE_SIZE (int)
Accepted by the <pname> parameter of →glGetBooleanv, →glGetDoublev, glGetIntegerv() and glGetFloatv()
Constant GL_MAX_RENDERBUFFER_SIZE (int)
Accepted by glGetIntegerv()
Constant GL_MAX_TEXTURE_COORDS (int)
Constant GL_MAX_TEXTURE_UNITS (int)
Constant GL_MAX_VARYING_FLOATS (int)
Constant GL_MAX_VERTEX_ATTRIBS (int)
Constant GL_MAX_VERTEX_UNIFORM_COMPONENTS (int)
Constant GL_MIN (int)
Constant GL_MIRRORED_REPEAT (int)
Constant GL_MODELVIEW (int)
Constant GL_MODULATE (int)
Constant GL_MULT (int)
Constant GL_NAND (int)
Constant GL_NEAREST (int)
Constant GL_NEVER (int)
Constant GL_NICEST (int)
Constant GL_NONE (int)
Constant GL_NOOP (int)
Constant GL_NOR (int)
Constant GL_NORMALIZE (int)
Constant GL_NORMAL_ARRAY (int)
Constant GL_NORMAL_ARRAY_BUFFER_BINDING (int)
Constant GL_NORMAL_MAP (int)
Constant GL_NOTEQUAL (int)
Constant GL_OBJECT_LINEAR (int)
Constant GL_OBJECT_PLANE (int)
Constant GL_OBJECT_TYPE (int)
Constant GL_ONE (int)
Constant GL_ONE_MINUS_CONSTANT_ALPHA (int)
Constant GL_ONE_MINUS_CONSTANT_COLOR (int)
Constant GL_ONE_MINUS_DST_ALPHA (int)
Constant GL_ONE_MINUS_DST_COLOR (int)
Constant GL_ONE_MINUS_SRC_ALPHA (int)
Constant GL_ONE_MINUS_SRC_COLOR (int)
Constant GL_OPERAND0_ALPHA (int)
Constant GL_OPERAND0_RGB (int)
Constant GL_OPERAND1_ALPHA (int)
Constant GL_OPERAND1_RGB (int)
Constant GL_OPERAND2_ALPHA (int)
Constant GL_OPERAND2_RGB (int)
Constant GL_OR (int)
Constant GL_OR_INVERTED (int)
Constant GL_OR_REVERSE (int)
Constant GL_PERSPECTIVE_CORRECTION_HINT (int)
Constant GL_PIXEL_MODE_BIT (int)
Constant GL_PIXEL_PACK_BUFFER (int)
Constant GL_PIXEL_PACK_BUFFER_BINDING (int)
Constant GL_PIXEL_UNPACK_BUFFER (int)
Constant GL_PIXEL_UNPACK_BUFFER_BINDING (int)
Constant GL_POINT (int)
Constant GL_POINTS (int)
Constant GL_POINT_BIT (int)
Constant GL_POINT_DISTANCE_ATTENUATION (int)
Constant GL_POINT_FADE_THRESHOLD_SIZE (int)
Constant GL_POINT_SIZE_MAX (int)
Constant GL_POINT_SIZE_MIN (int)
Constant GL_POINT_SMOOTH (int)
Constant GL_POINT_SMOOTH_HINT (int)
Constant GL_POINT_SPRITE (int)
Constant GL_POINT_SPRITE_COORD_ORIGIN (int)
Constant GL_POLYGON (int)
Constant GL_POLYGON_BIT (int)
Constant GL_POLYGON_OFFSET_FILL (int)
Constant GL_POLYGON_OFFSET_LINE (int)
Constant GL_POLYGON_OFFSET_POINT (int)
Constant GL_POLYGON_SMOOTH (int)
Constant GL_POLYGON_SMOOTH_HINT (int)
Constant GL_POLYGON_STIPPLE (int)
Constant GL_POLYGON_STIPPLE_BIT (int)
Constant GL_PREVIOUS (int)
Constant GL_PRIMARY_COLOR (int)
Constant GL_PROGRAM_OBJECT (int)
Constant GL_PROJECTION (int)
Constant GL_PROXY_TEXTURE_1D (int)
Constant GL_PROXY_TEXTURE_2D (int)
Constant GL_PROXY_TEXTURE_3D (int)
Constant GL_PROXY_TEXTURE_RECTANGLE (int)
Accepted by the <target> parameter of →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, →glGetTexParameteriv and glTexImage2D()
Constant GL_Q (int)
Constant GL_QUADRATIC_ATTENUATION (int)
Constant GL_QUADS (int)
Constant GL_QUAD_STRIP (int)
Constant GL_R (int)
Constant GL_R3_G3_B2 (int)
Constant GL_READ_FRAMEBUFFER (int)
Constant GL_READ_ONLY (int)
Constant GL_READ_WRITE (int)
Constant GL_RED (int)
Constant GL_REFLECTION_MAP (int)
Constant GL_RENDER (int)
Constant GL_RENDERBUFFER (int)
Accepted by the <target> parameter of glBindRenderbuffer()glRenderbufferStorage()→glGetRenderbufferParameteri, and returned by zglGetFramebufferAttachmentParameteri()
Constant GL_RENDERBUFFER_ALPHA_SIZE (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_BINDING (int)
Accepted by zglGetInteger()
Constant GL_RENDERBUFFER_BLUE_SIZE (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_DEPTH_SIZE (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_GREEN_SIZE (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_HEIGHT (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_INTERNAL_FORMAT (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_RED_SIZE (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_STENCIL_SIZE (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERBUFFER_WIDTH (int)
Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
Constant GL_RENDERER (int)
Constant GL_REPEAT (int)
Constant GL_REPLACE (int)
Constant GL_RETURN (int)
Constant GL_RGB (int)
Constant GL_RGB10 (int)
Constant GL_RGB10_A2 (int)
Constant GL_RGB12 (int)
Constant GL_RGB16 (int)
Constant GL_RGB4 (int)
Constant GL_RGB5 (int)
Constant GL_RGB5_A1 (int)
Constant GL_RGB8 (int)
Constant GL_RGBA (int)
Constant GL_RGBA12 (int)
Constant GL_RGBA16 (int)
Constant GL_RGBA2 (int)
Constant GL_RGBA4 (int)
Constant GL_RGBA8 (int)
Constant GL_RGB_SCALE (int)
Constant GL_RIGHT (int)
Constant GL_S (int)
Constant GL_SAMPLER_1D (int)
Constant GL_SAMPLER_1D_SHADOW (int)
Constant GL_SAMPLER_2D (int)
Constant GL_SAMPLER_2D_RECT (int)
Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRect
Constant GL_SAMPLER_2D_RECT_SHADOW (int)
Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRectShadow
Constant GL_SAMPLER_2D_SHADOW (int)
Constant GL_SAMPLER_3D (int)
Constant GL_SAMPLER_CUBE (int)
Constant GL_SCISSOR_BIT (int)
Constant GL_SCISSOR_TEST (int)
Constant GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (int)
Constant GL_SELECT (int)
Constant GL_SEPARATE_SPECULAR_COLOR (int)
Constant GL_SET (int)
Constant GL_SHADER_OBJECT (int)
Constant GL_SHADER_SOURCE_LENGTH (int)
Constant GL_SHADER_TYPE (int)
Constant GL_SHADING_LANGUAGE_VERSION (int)
Constant GL_SHORT (int)
Constant GL_SINGLE_COLOR (int)
Constant GL_SMOOTH (int)
Constant GL_SPECULAR (int)
Constant GL_SPHERE_MAP (int)
Constant GL_SPOT_CUTOFF (int)
Constant GL_SPOT_EXPONENT (int)
Constant GL_SRC0_ALPHA (int)
Constant GL_SRC0_RGB (int)
Constant GL_SRC1_ALPHA (int)
Constant GL_SRC1_RGB (int)
Constant GL_SRC2_ALPHA (int)
Constant GL_SRC2_RGB (int)
Constant GL_SRC_ALPHA (int)
Constant GL_SRC_ALPHA_SATURATE (int)
Constant GL_SRC_COLOR (int)
Constant GL_STATIC_COPY (int)
Constant GL_STATIC_DRAW (int)
Constant GL_STATIC_READ (int)
Constant GL_STENCIL (int)
Constant GL_STENCIL_ATTACHMENT (int)
Accepted by the <attachment> parameter of glFramebufferTexture1D()glFramebufferTexture2D()glFramebufferTexture3D()glFramebufferRenderbuffer(), and zglGetFramebufferAttachmentParameteri()
Constant GL_STENCIL_BUFFER_BIT (int)
Constant GL_STENCIL_INDEX (int)
Constant GL_STENCIL_INDEX1 (int)
Accepted by the <internalformat> parameter of glRenderbufferStorage()
Constant GL_STENCIL_INDEX16 (int)
Accepted by the <internalformat> parameter of glRenderbufferStorage()
Constant GL_STENCIL_INDEX4 (int)
Accepted by the <internalformat> parameter of glRenderbufferStorage()
Constant GL_STENCIL_INDEX8 (int)
Accepted by the <internalformat> parameter of glRenderbufferStorage()
Constant GL_STENCIL_TEST (int)
Constant GL_STREAM_COPY (int)
Constant GL_STREAM_DRAW (int)
Constant GL_STREAM_READ (int)
Constant GL_SUBTRACT (int)
Constant GL_T (int)
Constant GL_TEXTURE (int)
Constant GL_TEXTURE0 (int)
Constant GL_TEXTURE1 (int)
Constant GL_TEXTURE10 (int)
Constant GL_TEXTURE11 (int)
Constant GL_TEXTURE12 (int)
Constant GL_TEXTURE13 (int)
Constant GL_TEXTURE14 (int)
Constant GL_TEXTURE15 (int)
Constant GL_TEXTURE2 (int)
Constant GL_TEXTURE3 (int)
Constant GL_TEXTURE4 (int)
Constant GL_TEXTURE5 (int)
Constant GL_TEXTURE6 (int)
Constant GL_TEXTURE7 (int)
Constant GL_TEXTURE8 (int)
Constant GL_TEXTURE9 (int)
Constant GL_TEXTURE_1D (int)
Constant GL_TEXTURE_2D (int)
Constant GL_TEXTURE_3D (int)
Constant GL_TEXTURE_BASE_LEVEL (int)
Constant GL_TEXTURE_BINDING_CUBE_MAP (int)
Constant GL_TEXTURE_BINDING_RECTANGLE (int)
Accepted by the <pname> parameter of →glGetBooleanv, glGetIntegerv()glGetFloatv() and →glGetDoublev
Constant GL_TEXTURE_BIT (int)
Constant GL_TEXTURE_COMPARE_FUNC (int)
Constant GL_TEXTURE_COMPARE_MODE (int)
Constant GL_TEXTURE_COMPARE_R_TO_TEXTURE (int)
Constant GL_TEXTURE_COORD_ARRAY (int)
Constant GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (int)
Constant GL_TEXTURE_CUBE_MAP (int)
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_X (int)
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (int)
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (int)
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_X (int)
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_Y (int)
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_Z (int)
Constant GL_TEXTURE_ENV (int)
Constant GL_TEXTURE_ENV_COLOR (int)
Constant GL_TEXTURE_ENV_MODE (int)
Constant GL_TEXTURE_FILTER_CONTROL (int)
Constant GL_TEXTURE_GEN_MODE (int)
Constant GL_TEXTURE_GEN_Q (int)
Constant GL_TEXTURE_GEN_R (int)
Constant GL_TEXTURE_GEN_S (int)
Constant GL_TEXTURE_GEN_T (int)
Constant GL_TEXTURE_LOD_BIAS (int)
Constant GL_TEXTURE_MAG_FILTER (int)
Constant GL_TEXTURE_MAX_LEVEL (int)
Constant GL_TEXTURE_MAX_LOD (int)
Constant GL_TEXTURE_MIN_FILTER (int)
Constant GL_TEXTURE_MIN_LOD (int)
Constant GL_TEXTURE_PRIORITY (int)
Constant GL_TEXTURE_RECTANGLE (int)
Accepted by the <cap> parameter of glEnable()glDisable() and glIsEnabled(), by the <pname> parameter of →glGetBooleanv, glGetIntegerv()glGetFloatv() and →glGetDoublev, and by the <target> parameter of glBindTexture()→zglGetTexParameterf, →zglGetTexParameteri, →glTexParameterf, glTexParameteri()→glTexParameterfv and →glTexParameteriv 
Description

Accepted by the <target> parameter of →glGetTexImage, →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, glTexImage2D(), glCopyTexImage2D(), glTexSubImage2D() and glCopyTexSubImage2D()
Constant GL_TEXTURE_RESIDENT (int)
Constant GL_TEXTURE_WRAP_R (int)
Constant GL_TEXTURE_WRAP_S (int)
Constant GL_TEXTURE_WRAP_T (int)
Constant GL_TRANSFORM_BIT (int)
Constant GL_TRIANGLES (int)
Constant GL_TRIANGLE_FAN (int)
Constant GL_TRIANGLE_STRIP (int)
Constant GL_TRUE (int)
Constant GL_UNSIGNED_BYTE (int)
Constant GL_UNSIGNED_INT (int)
Constant GL_UNSIGNED_INT_8_8_8_8 (int)
Constant GL_UNSIGNED_INT_8_8_8_8_REV (int)
Constant GL_UNSIGNED_SHORT (int)
Constant GL_UNSIGNED_SHORT_5_6_5 (int)
Constant GL_UNSIGNED_SHORT_5_6_5_REV (int)
Constant GL_UPPER_LEFT (int)
Constant GL_VALIDATE_STATUS (int)
Constant GL_VENDOR (int)
Constant GL_VERSION (int)
Constant GL_VERTEX_ARRAY (int)
Constant GL_VERTEX_ARRAY_BUFFER_BINDING (int)
Constant GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (int)
Constant GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (int)
Constant GL_VERTEX_SHADER (int)
Constant GL_VIEWPORT_BIT (int)
Constant GL_WEIGHT_ARRAY_BUFFER_BINDING (int)
Constant GL_WRITE_ONLY (int)
Constant GL_XOR (int)
Constant GL_ZERO (int)

 

Project Modules:tkopengl 
Project Classes:DisplayList , Texture 
Project Functions:glActiveTexture , glAlphaFunc , glArrayElement , glAttachShader , glBegin , glBindAttribLocation , glBindBuffer , glBindFragDataLocation , glBindFragDataLocationIndexed , glBindFramebuffer , glBindRenderbuffer , glBindSampler , glBindTexture , glBlendColor , glBlendEquation , glBlendFunc , glBlendFuncSeparate , glCallList , glCheckFramebufferStatus , glClear , glClearColor , glClearDepth , glClearStencil , glClientActiveTexture , glColor3f , glColor3ub , glColor4f , glColor4ub , glColorMask , glColorMaterial , glCompileShader , glCopyPixels , glCopyTexImage2D , glCopyTexSubImage2D , glCopyTexSubImage3D , glCreateProgram , glCreateShader , glCullFace , glDeleteProgram , glDeleteShader , glDepthFunc , glDepthMask , glDetachShader , glDisable , glDisableClientState , glDisableVertexAttribArray , glDrawArrays , glDrawBuffer , glDrawBuffers , glDrawElements , glEdgeFlag , glEnable , glEnableClientState , glEnableVertexAttribArray , glEnd , glFinish , glFlush , glFramebufferRenderbuffer , glFramebufferTexture1D , glFramebufferTexture2D , glFramebufferTexture3D , glFrontFace , glFrustum , glGenerateMipmap , glGetAttribLocation , glGetError , glGetFloatv , glGetFragDataIndex , glGetFragDataLocation , glGetIntegerv , glGetProgramInfoLog , glGetShaderInfoLog , glGetString , glGetUniformLocation , glHint , glIsBuffer , glIsEnabled , glIsFramebuffer , glIsRenderbuffer , glLightModeli , glLineStipple , glLineWidth , glLinkProgram , glLoadIdentity , glLoadMatrixf , glLogicOp , glMatrixMode , glMultiTexCoord1f , glMultiTexCoord2f , glMultiTexCoord3f , glNormal3f , glOrtho , glPixelZoom , glPointParameterf , glPointSize , glPolygonMode , glPolygonOffset , glPopAttrib , glPopClientAttrib , glPopMatrix , glPushAttrib , glPushClientAttrib , glPushMatrix , glRasterPos2i , glRasterPos3f , glReadBuffer , glRectf , glRenderbufferStorage , glRotatef , glSamplerParameteri , glScalef , glScissor , glShadeModel , glStencilFunc , glStencilMask , glStencilOp , glTexCoord1f , glTexCoord1i , glTexCoord2f , glTexCoord2i , glTexCoord3f , glTexEnvf , glTexEnvi , glTexGeni , glTexImage1D , glTexImage2D , glTexImage3D , glTexParameteri , glTexSubImage2D , glTranslatef , glUniform1f , glUniform1i , glUniform2f , glUniform2i , glUniform3f , glUniform3i , glUniform4f , glUniform4i , glUniformMatrix2fv , glUniformMatrix3fv , glUniformMatrix4fv , glUnmapBuffer , glUseProgram , glValidateProgram , glVertex2f , glVertex2i , glVertex3f , glVertex4f , glVertexAttrib1f , glVertexAttrib2f , glVertexAttrib3f , glVertexAttrib4f , glVertexAttrib4Nub , glVertexAttribPointer , glViewport , zglBufferData , zglBufferSubData , zglClipPlane , zglColor1f , zglColorARGB , zglColorOffset , zglColorPointer3f , zglColorPointer4b , zglColorPointer4f , zglDeleteBuffer , zglDeleteFramebuffer , zglDeleteRenderbuffer , zglDeleteSampler , zglDeleteTexture , zglFogAlphaMode , zglFogColor4f , zglFogDensity , zglFogEnd , zglFogMode , zglFogStart , zglFrustum , zglGenBuffer , zglGenFramebuffer , zglGenRenderbuffer , zglGenSampler , zglGenTexture , zglGetActiveUniform , zglGetFloat , zglGetFramebufferAttachmentParameteri , zglGetInteger , zglGetProgrami , zglGetRenderbufferParameteri , zglGetShaderi , zglInit2D , zglInitOrtho , zglInitPerspective , zglLightAmbient4f , zglLightConstantAttenuation , zglLightDiffuse4f , zglLightLinearAttenuation , zglLightMaterialAmbient4f , zglLightMaterialAmbientAndDiffuse4f , zglLightMaterialDiffuse4f , zglLightMaterialEmission4f , zglLightMaterialShininess , zglLightMaterialSpecular4f , zglLightModelAmbient4f , zglLightModelColorControl , zglLightModelLocalViewer , zglLightModelTwoSide , zglLightPositionf , zglLightQuadraticAttenuation , zglLightSpecular4f , zglLightSpotCutOff , zglLightSpotDirectionf , zglLightSpotExponent , zglLoadExtensions , zglMapBuffer , zglNormalOffset , zglNormalPointer , zglPointParameter3f , zglReadColorPixel , zglReadColorPixelsX , zglReadDepthPixel , zglShaderSource , zglTexCoordOffset , zglTexCoordPointer1f , zglTexCoordPointer2f , zglTexEnvColor4f , zglTexGen4f , zgluLookAt , zglVertexOffset , zglVertexPointer , zglVertexPointer2f 
All Namespaces:default , ui 
All Projects:core , debugtext , tkfreetype2 , tkmath , tkmidi , tkopengl , tkportaudio , tksdl , tkui , tkunit 


auto-generated by "DOG", the TkScript document generator. Mon, 28/Dec/2015 13:15:54