default
tkopengl
tkopengl
tkopengl.DisplayList
alloc()
- Generate new display list name id
begin()
- Begin recording of display list
draw()
- Execute display list
end()
- End recording of display list and execute it.
free()
- Free display list
getId() : int
- Query display list name id
getName() : String
- Query the display list name
setName(String name)
- Set display list nameint
GL_2_BYTES
-
int
GL_3_BYTES
-
int
GL_4_BYTES
-
int
GL_ACCUM
-
int
GL_ACCUM_BUFFER_BIT
-
int
GL_ACTIVE_ATTRIBUTES
-
int
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
-
int
GL_ACTIVE_TEXTURE
-
int
GL_ACTIVE_UNIFORMS
-
int
GL_ACTIVE_UNIFORM_MAX_LENGTH
-
int
GL_ADD
-
int
GL_ADD_SIGNED
-
int
GL_ALL_ATTRIBS_BITS
-
int
GL_ALL_ATTRIB_BITS
-
int
GL_ALPHA
-
int
GL_ALPHA12
-
int
GL_ALPHA16
-
int
GL_ALPHA4
-
int
GL_ALPHA8
-
int
GL_ALPHA_SCALE
-
int
GL_ALPHA_TEST
-
int
GL_ALWAYS
-
int
GL_AMBIENT
-
int
GL_AMBIENT_AND_DIFFUSE
-
int
GL_AND
-
int
GL_AND_INVERTED
-
int
GL_AND_REVERSE
-
int
GL_ARRAY_BUFFER
-
int
GL_ARRAY_BUFFER_BINDING
-
int
GL_ATTACHED_SHADERS
-
int
GL_AUTO_NORMAL
-
int
GL_AUX0
-
int
GL_AUX1
-
int
GL_AUX2
-
int
GL_AUX3
-
int
GL_BACK
-
int
GL_BACK_LEFT
-
int
GL_BACK_RIGHT
-
int
GL_BGR
-
int
GL_BGRA
-
int
GL_BLEND
-
int
GL_BLEND_COLOR
-
int
GL_BLEND_DST_ALPHA
-
int
GL_BLEND_DST_RGB
-
int
GL_BLEND_EQUATION_ALPHA
-
int
GL_BLEND_EQUATION_RGB
-
int
GL_BLEND_SRC_ALPHA
-
int
GL_BLEND_SRC_RGB
-
int
GL_BLUE
-
int
GL_BOOL
-
int
GL_BOOL_VEC2
-
int
GL_BOOL_VEC3
-
int
GL_BOOL_VEC4
-
int
GL_BUFFER_ACCESS
-
int
GL_BUFFER_MAPPED
-
int
GL_BUFFER_MAP_POINTER
-
int
GL_BYTE
-
int
GL_CCW
-
int
GL_CLAMP
-
int
GL_CLAMP_TO_BORDER
-
int
GL_CLAMP_TO_EDGE
-
int
GL_CLEAR
-
int
GL_CLIENT_ACTIVE_TEXTURE
-
int
GL_CLIENT_ALL_ATTRIB_BITS
-
int
GL_CLIENT_ALL_ATTRIB_BITS
-
int
GL_CLIENT_PIXEL_STORE_BIT
-
int
GL_CLIENT_VERTEX_ARRAY_BIT
-
int
GL_CLIP_PLANE0
-
int
GL_CLIP_PLANE1
-
int
GL_CLIP_PLANE2
-
int
GL_CLIP_PLANE3
-
int
GL_CLIP_PLANE4
-
int
GL_CLIP_PLANE5
-
int
GL_COLOR
-
int
GL_COLOR_ARRAY
-
int
GL_COLOR_ARRAY_BUFFER_BINDING
-
int
GL_COLOR_ATTACHMENT0
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT1
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT10
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT11
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT12
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT13
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT14
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT15
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT2
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT3
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT4
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT5
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT6
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT7
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT8
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_ATTACHMENT9
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_COLOR_BUFFER_BIT
-
int
GL_COLOR_INDEX
-
int
GL_COLOR_LOGIC_OP
-
int
GL_COLOR_MATERIAL
-
int
GL_COMBINE
-
int
GL_COMBINE_ALPHA
-
int
GL_COMBINE_RGB
-
int
GL_CONSTANT
-
int
GL_CONSTANT_ALPHA
-
int
GL_CONSTANT_ATTENUATION
-
int
GL_CONSTANT_COLOR
-
int
GL_COORD_REPLACE
-
int
GL_COPY
-
int
GL_COPY_INVERTED
-
int
GL_CULL_FACE
-
int
GL_CURRENT_BIT
-
int
GL_CURRENT_PROGRAM
-
int
GL_CW
-
int
GL_DECAL
-
int
GL_DECR
-
int
GL_DECR_WRAP
-
int
GL_DELETE_STATUS
-
int
GL_DEPTH
-
int
GL_DEPTH_ATTACHMENT
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_DEPTH_BUFFER_BIT
-
int
GL_DEPTH_COMPONENT
-
int
GL_DEPTH_COMPONENT16
-
int
GL_DEPTH_COMPONENT24
-
int
GL_DEPTH_COMPONENT32
-
int
GL_DEPTH_STENCIL_ATTACHMENT
-
int
GL_DEPTH_TEST
-
int
GL_DIFFUSE
-
int
GL_DITHER
-
int
GL_DONT_CARE
-
int
GL_DOT3_RGB
-
int
GL_DOT3_RGBA
-
int
GL_DOUBLE
-
int
GL_DRAW_BUFFER0
-
int
GL_DRAW_BUFFER1
-
int
GL_DRAW_BUFFER2
-
int
GL_DRAW_BUFFER3
-
int
GL_DRAW_BUFFER4
-
int
GL_DRAW_BUFFER5
-
int
GL_DRAW_BUFFER6
-
int
GL_DRAW_BUFFER7
-
int
GL_DRAW_FRAMEBUFFER
-
int
GL_DST_ALPHA
-
int
GL_DST_COLOR
-
int
GL_DYNAMIC_COPY
-
int
GL_DYNAMIC_DRAW
-
int
GL_DYNAMIC_READ
-
int
GL_EDGE_FLAG_ARRAY
-
int
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
-
int
GL_ELEMENT_ARRAY_BUFFER
-
int
GL_ELEMENT_ARRAY_BUFFER_BINDING
-
int
GL_EMISSION
-
int
GL_ENABLE_BIT
-
int
GL_EQUAL
-
int
GL_EQUIV
-
int
GL_EVAL_BIT
-
int
GL_EXP
-
int
GL_EXP2
-
int
GL_EXTENSIONS
-
int
GL_EYE_LINEAR
-
int
GL_EYE_PLANE
-
int
GL_FALSE
-
int
GL_FASTEST
-
int
GL_FEEDBACK
-
int
GL_FILL
-
int
GL_FLAT
-
int
GL_FLOAT
-
int
GL_FLOAT_MAT2
-
int
GL_FLOAT_MAT3
-
int
GL_FLOAT_MAT4
-
int
GL_FLOAT_VEC2
-
int
GL_FLOAT_VEC3
-
int
GL_FLOAT_VEC4
-
int
GL_FOG
-
int
GL_FOG_BIT
-
int
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-
int
GL_FOG_HINT
-
int
GL_FRAGMENT_DEPTH
-
int
GL_FRAGMENT_SHADER
-
int
GL_FRAGMENT_SHADER_DERIVATIVE_HINT
-
int
GL_FRAMEBUFFER
- Accepted by the <target> parameter of glBindFramebuffer()
, glCheckFramebufferStatus()
, glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
- Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
- Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
- Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
- Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
- Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri()
int
GL_FRAMEBUFFER_BINDING
- Accepted by zglGetInteger()
int
GL_FRAMEBUFFER_COMPLETE
- Returned by glCheckFramebufferStatus()
int
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
- Returned by glCheckFramebufferStatus()
int
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
- Returned by glCheckFramebufferStatus()
int
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
- Returned by glCheckFramebufferStatus()
int
GL_FRAMEBUFFER_INCOMPLETE_FORMATS
- Returned by glCheckFramebufferStatus()
int
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
- Returned by glCheckFramebufferStatus()
int
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
- Returned by glCheckFramebufferStatus()
int
GL_FRAMEBUFFER_UNSUPPORTED
- Returned by glCheckFramebufferStatus()
int
GL_FRONT
-
int
GL_FRONT_AND_BACK
-
int
GL_FRONT_LEFT
-
int
GL_FRONT_RIGHT
-
int
GL_FUNC_ADD
-
int
GL_FUNC_REVERSE_SUBTRACT
-
int
GL_FUNC_SUBTRACT
-
int
GL_GENERATE_MIPMAP
-
int
GL_GENERATE_MIPMAP_HINT
-
int
GL_GEQUAL
-
int
GL_GREATER
-
int
GL_GREEN
-
int
GL_HINT_BIT
-
int
GL_INCR
-
int
GL_INCR_WRAP
-
int
GL_INDEX_ARRAY
-
int
GL_INDEX_ARRAY_BUFFER_BINDING
-
int
GL_INFO_LOG_LENGTH
-
int
GL_INT
-
int
GL_INTENSITY
-
int
GL_INTENSITY12
-
int
GL_INTENSITY16
-
int
GL_INTENSITY4
-
int
GL_INTENSITY8
-
int
GL_INTENSITY8
-
int
GL_INTERPOLATE
-
int
GL_INT_VEC2
-
int
GL_INT_VEC3
-
int
GL_INT_VEC4
-
int
GL_INVALID_FRAMEBUFFER_OPERATION
- Returned by glGetError()
int
GL_INVERT
-
int
GL_KEEP
-
int
GL_LEFT
-
int
GL_LEQUAL
-
int
GL_LESS
-
int
GL_LIGHT0
-
int
GL_LIGHT1
-
int
GL_LIGHT2
-
int
GL_LIGHT3
-
int
GL_LIGHT4
-
int
GL_LIGHT5
-
int
GL_LIGHT6
-
int
GL_LIGHT7
-
int
GL_LIGHTING
-
int
GL_LIGHTING_BIT
-
int
GL_LINE
-
int
GL_LINEAR
-
int
GL_LINEAR_ATTENUATION
-
int
GL_LINES
-
int
GL_LINE_BIT
-
int
GL_LINE_LOOP
-
int
GL_LINE_SMOOTH
-
int
GL_LINE_SMOOTH_HINT
-
int
GL_LINE_STIPPLE
-
int
GL_LINE_STRIP
-
int
GL_LINK_STATUS
-
int
GL_LIST_BIT
-
int
GL_LOAD
-
int
GL_LOWER_LEFT
-
int
GL_LUMINANCE
-
int
GL_LUMINANCE12
-
int
GL_LUMINANCE12_ALPHA12
-
int
GL_LUMINANCE12_ALPHA4
-
int
GL_LUMINANCE16
-
int
GL_LUMINANCE16_ALPHA16
-
int
GL_LUMINANCE4
-
int
GL_LUMINANCE4_ALPHA4
-
int
GL_LUMINANCE6_ALPHA2
-
int
GL_LUMINANCE8
-
int
GL_LUMINANCE8
-
int
GL_LUMINANCE8_ALPHA8
-
int
GL_LUMINANCE8_ALPHA8
-
int
GL_LUMINANCE_ALPHA
-
int
GL_MAX
-
int
GL_MAX_COLOR_ATTACHMENTS
- Accepted by zglGetInteger()
int
GL_MAX_DRAW_BUFFERS
-
int
GL_MAX_ELEMENTS_INDICES
-
int
GL_MAX_ELEMENTS_VERTICES
-
int
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
-
int
GL_MAX_RECTANGLE_TEXTURE_SIZE
- Accepted by the <pname> parameter of →glGetBooleanv, →glGetDoublev, glGetIntegerv()
and glGetFloatv()
int
GL_MAX_RENDERBUFFER_SIZE
- Accepted by glGetIntegerv()
int
GL_MAX_TEXTURE_COORDS
-
int
GL_MAX_TEXTURE_UNITS
-
int
GL_MAX_VARYING_FLOATS
-
int
GL_MAX_VERTEX_ATTRIBS
-
int
GL_MAX_VERTEX_UNIFORM_COMPONENTS
-
int
GL_MIN
-
int
GL_MIRRORED_REPEAT
-
int
GL_MODELVIEW
-
int
GL_MODULATE
-
int
GL_MULT
-
int
GL_NAND
-
int
GL_NEAREST
-
int
GL_NEVER
-
int
GL_NICEST
-
int
GL_NONE
-
int
GL_NOOP
-
int
GL_NOR
-
int
GL_NORMALIZE
-
int
GL_NORMAL_ARRAY
-
int
GL_NORMAL_ARRAY_BUFFER_BINDING
-
int
GL_NORMAL_MAP
-
int
GL_NOTEQUAL
-
int
GL_OBJECT_LINEAR
-
int
GL_OBJECT_PLANE
-
int
GL_OBJECT_TYPE
-
int
GL_ONE
-
int
GL_ONE_MINUS_CONSTANT_ALPHA
-
int
GL_ONE_MINUS_CONSTANT_COLOR
-
int
GL_ONE_MINUS_DST_ALPHA
-
int
GL_ONE_MINUS_DST_COLOR
-
int
GL_ONE_MINUS_SRC_ALPHA
-
int
GL_ONE_MINUS_SRC_COLOR
-
int
GL_OPERAND0_ALPHA
-
int
GL_OPERAND0_RGB
-
int
GL_OPERAND1_ALPHA
-
int
GL_OPERAND1_RGB
-
int
GL_OPERAND2_ALPHA
-
int
GL_OPERAND2_RGB
-
int
GL_OR
-
int
GL_OR_INVERTED
-
int
GL_OR_REVERSE
-
int
GL_PERSPECTIVE_CORRECTION_HINT
-
int
GL_PIXEL_MODE_BIT
-
int
GL_PIXEL_PACK_BUFFER
-
int
GL_PIXEL_PACK_BUFFER_BINDING
-
int
GL_PIXEL_UNPACK_BUFFER
-
int
GL_PIXEL_UNPACK_BUFFER_BINDING
-
int
GL_POINT
-
int
GL_POINTS
-
int
GL_POINT_BIT
-
int
GL_POINT_DISTANCE_ATTENUATION
-
int
GL_POINT_FADE_THRESHOLD_SIZE
-
int
GL_POINT_SIZE_MAX
-
int
GL_POINT_SIZE_MIN
-
int
GL_POINT_SMOOTH
-
int
GL_POINT_SMOOTH_HINT
-
int
GL_POINT_SPRITE
-
int
GL_POINT_SPRITE_COORD_ORIGIN
-
int
GL_POLYGON
-
int
GL_POLYGON_BIT
-
int
GL_POLYGON_OFFSET_FILL
-
int
GL_POLYGON_OFFSET_LINE
-
int
GL_POLYGON_OFFSET_POINT
-
int
GL_POLYGON_SMOOTH
-
int
GL_POLYGON_SMOOTH_HINT
-
int
GL_POLYGON_STIPPLE
-
int
GL_POLYGON_STIPPLE_BIT
-
int
GL_PREVIOUS
-
int
GL_PRIMARY_COLOR
-
int
GL_PROGRAM_OBJECT
-
int
GL_PROJECTION
-
int
GL_PROXY_TEXTURE_1D
-
int
GL_PROXY_TEXTURE_2D
-
int
GL_PROXY_TEXTURE_3D
-
int
GL_PROXY_TEXTURE_RECTANGLE
- Accepted by the <target> parameter of →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, →glGetTexParameteriv and glTexImage2D()
int
GL_Q
-
int
GL_QUADRATIC_ATTENUATION
-
int
GL_QUADS
-
int
GL_QUAD_STRIP
-
int
GL_R
-
int
GL_R3_G3_B2
-
int
GL_READ_FRAMEBUFFER
-
int
GL_READ_ONLY
-
int
GL_READ_WRITE
-
int
GL_RED
-
int
GL_REFLECTION_MAP
-
int
GL_RENDER
-
int
GL_RENDERBUFFER
- Accepted by the <target> parameter of glBindRenderbuffer()
, glRenderbufferStorage()
, →glGetRenderbufferParameteri, and returned by zglGetFramebufferAttachmentParameteri()
int
GL_RENDERBUFFER_ALPHA_SIZE
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_BINDING
- Accepted by zglGetInteger()
int
GL_RENDERBUFFER_BLUE_SIZE
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_DEPTH_SIZE
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_GREEN_SIZE
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_HEIGHT
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_INTERNAL_FORMAT
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_RED_SIZE
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_STENCIL_SIZE
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERBUFFER_WIDTH
- Accepted by the <pname> parameter of zglGetRenderbufferParameteri()
int
GL_RENDERER
-
int
GL_REPEAT
-
int
GL_REPLACE
-
int
GL_RETURN
-
int
GL_RGB
-
int
GL_RGB10
-
int
GL_RGB10_A2
-
int
GL_RGB12
-
int
GL_RGB16
-
int
GL_RGB4
-
int
GL_RGB5
-
int
GL_RGB5_A1
-
int
GL_RGB8
-
int
GL_RGBA
-
int
GL_RGBA12
-
int
GL_RGBA16
-
int
GL_RGBA2
-
int
GL_RGBA4
-
int
GL_RGBA8
-
int
GL_RGB_SCALE
-
int
GL_RIGHT
-
int
GL_S
-
int
GL_SAMPLER_1D
-
int
GL_SAMPLER_1D_SHADOW
-
int
GL_SAMPLER_2D
-
int
GL_SAMPLER_2D_RECT
- Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRect
int
GL_SAMPLER_2D_RECT_SHADOW
- Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRectShadow
int
GL_SAMPLER_2D_SHADOW
-
int
GL_SAMPLER_3D
-
int
GL_SAMPLER_CUBE
-
int
GL_SCISSOR_BIT
-
int
GL_SCISSOR_TEST
-
int
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
-
int
GL_SELECT
-
int
GL_SEPARATE_SPECULAR_COLOR
-
int
GL_SET
-
int
GL_SHADER_OBJECT
-
int
GL_SHADER_SOURCE_LENGTH
-
int
GL_SHADER_TYPE
-
int
GL_SHADING_LANGUAGE_VERSION
-
int
GL_SHORT
-
int
GL_SINGLE_COLOR
-
int
GL_SMOOTH
-
int
GL_SPECULAR
-
int
GL_SPHERE_MAP
-
int
GL_SPOT_CUTOFF
-
int
GL_SPOT_EXPONENT
-
int
GL_SRC0_ALPHA
-
int
GL_SRC0_RGB
-
int
GL_SRC1_ALPHA
-
int
GL_SRC1_RGB
-
int
GL_SRC2_ALPHA
-
int
GL_SRC2_RGB
-
int
GL_SRC_ALPHA
-
int
GL_SRC_ALPHA_SATURATE
-
int
GL_SRC_COLOR
-
int
GL_STATIC_COPY
-
int
GL_STATIC_DRAW
-
int
GL_STATIC_READ
-
int
GL_STENCIL
-
int
GL_STENCIL_ATTACHMENT
- Accepted by the <attachment> parameter of glFramebufferTexture1D()
, glFramebufferTexture2D()
, glFramebufferTexture3D()
, glFramebufferRenderbuffer()
, and zglGetFramebufferAttachmentParameteri()
int
GL_STENCIL_BUFFER_BIT
-
int
GL_STENCIL_INDEX
-
int
GL_STENCIL_INDEX1
- Accepted by the <internalformat> parameter of glRenderbufferStorage()
int
GL_STENCIL_INDEX16
- Accepted by the <internalformat> parameter of glRenderbufferStorage()
int
GL_STENCIL_INDEX4
- Accepted by the <internalformat> parameter of glRenderbufferStorage()
int
GL_STENCIL_INDEX8
- Accepted by the <internalformat> parameter of glRenderbufferStorage()
int
GL_STENCIL_TEST
-
int
GL_STREAM_COPY
-
int
GL_STREAM_DRAW
-
int
GL_STREAM_READ
-
int
GL_SUBTRACT
-
int
GL_T
-
int
GL_TEXTURE
-
int
GL_TEXTURE0
-
int
GL_TEXTURE1
-
int
GL_TEXTURE10
-
int
GL_TEXTURE11
-
int
GL_TEXTURE12
-
int
GL_TEXTURE13
-
int
GL_TEXTURE14
-
int
GL_TEXTURE15
-
int
GL_TEXTURE2
-
int
GL_TEXTURE3
-
int
GL_TEXTURE4
-
int
GL_TEXTURE5
-
int
GL_TEXTURE6
-
int
GL_TEXTURE7
-
int
GL_TEXTURE8
-
int
GL_TEXTURE9
-
int
GL_TEXTURE_1D
-
int
GL_TEXTURE_2D
-
int
GL_TEXTURE_3D
-
int
GL_TEXTURE_BASE_LEVEL
-
int
GL_TEXTURE_BINDING_CUBE_MAP
-
int
GL_TEXTURE_BINDING_RECTANGLE
- Accepted by the <pname> parameter of →glGetBooleanv, glGetIntegerv()
, glGetFloatv()
and →glGetDoublev
int
GL_TEXTURE_BIT
-
int
GL_TEXTURE_COMPARE_FUNC
-
int
GL_TEXTURE_COMPARE_MODE
-
int
GL_TEXTURE_COMPARE_R_TO_TEXTURE
-
int
GL_TEXTURE_COORD_ARRAY
-
int
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
-
int
GL_TEXTURE_CUBE_MAP
-
int
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
-
int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
-
int
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
-
int
GL_TEXTURE_CUBE_MAP_POSITIVE_X
-
int
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
-
int
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
-
int
GL_TEXTURE_ENV
-
int
GL_TEXTURE_ENV_COLOR
-
int
GL_TEXTURE_ENV_MODE
-
int
GL_TEXTURE_FILTER_CONTROL
-
int
GL_TEXTURE_GEN_MODE
-
int
GL_TEXTURE_GEN_Q
-
int
GL_TEXTURE_GEN_R
-
int
GL_TEXTURE_GEN_S
-
int
GL_TEXTURE_GEN_T
-
int
GL_TEXTURE_LOD_BIAS
-
int
GL_TEXTURE_MAG_FILTER
-
int
GL_TEXTURE_MAX_LEVEL
-
int
GL_TEXTURE_MAX_LOD
-
int
GL_TEXTURE_MIN_FILTER
-
int
GL_TEXTURE_MIN_LOD
-
int
GL_TEXTURE_PRIORITY
-
int
GL_TEXTURE_RECTANGLE
- Accepted by the <cap> parameter of glEnable()
, glDisable()
and glIsEnabled()
, by the <pname> parameter of →glGetBooleanv, glGetIntegerv()
, glGetFloatv()
and →glGetDoublev, and by the <target> parameter of glBindTexture()
, →zglGetTexParameterf, →zglGetTexParameteri, →glTexParameterf, glTexParameteri()
, →glTexParameterfv and →glTexParameteriv
int
GL_TEXTURE_RESIDENT
-
int
GL_TEXTURE_WRAP_R
-
int
GL_TEXTURE_WRAP_S
-
int
GL_TEXTURE_WRAP_T
-
int
GL_TRANSFORM_BIT
-
int
GL_TRIANGLES
-
int
GL_TRIANGLE_FAN
-
int
GL_TRIANGLE_STRIP
-
int
GL_TRUE
-
int
GL_UNSIGNED_BYTE
-
int
GL_UNSIGNED_INT
-
int
GL_UNSIGNED_INT_8_8_8_8
-
int
GL_UNSIGNED_INT_8_8_8_8_REV
-
int
GL_UNSIGNED_SHORT
-
int
GL_UNSIGNED_SHORT_5_6_5
-
int
GL_UNSIGNED_SHORT_5_6_5_REV
-
int
GL_UPPER_LEFT
-
int
GL_VALIDATE_STATUS
-
int
GL_VENDOR
-
int
GL_VERSION
-
int
GL_VERTEX_ARRAY
-
int
GL_VERTEX_ARRAY_BUFFER_BINDING
-
int
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
-
int
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
-
int
GL_VERTEX_SHADER
-
int
GL_VIEWPORT_BIT
-
int
GL_WEIGHT_ARRAY_BUFFER_BINDING
-
int
GL_WRITE_ONLY
-
int
GL_XOR
-
int
GL_ZERO
-
Method alloc | |||
Generate new display list name id | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glGenLists() native function. |
Method begin | |||
Begin recording of display list | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glNewList() native function (GL_COMPILE_AND_EXECUTE) |
Method draw | |||
Execute display list | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glCallList() native function. |
Method end | |||
End recording of display list and execute it. | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glEndList() native function. |
Method free | |||
Free display list | |||
Signature | |||
| |||
Description | |||
This is a wrapper for the glDeleteLists() native function. |
Method getId | |||||
Query display list name id | |||||
Signature | |||||
| |||||
Returns | |||||
|
Method getName | |||||
Query the display list name | |||||
Signature | |||||
| |||||
Returns | |||||
|
Method setName | |||||
Set display list name | |||||
Signature | |||||
| |||||
Arguments | |||||
|
Constant GL_2_BYTES (int) | |
Constant GL_3_BYTES (int) | |
Constant GL_4_BYTES (int) | |
Constant GL_ACCUM (int) | |
Constant GL_ACCUM_BUFFER_BIT (int) | |
Constant GL_ACTIVE_ATTRIBUTES (int) | |
Constant GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (int) | |
Constant GL_ACTIVE_TEXTURE (int) | |
Constant GL_ACTIVE_UNIFORMS (int) | |
Constant GL_ACTIVE_UNIFORM_MAX_LENGTH (int) | |
Constant GL_ADD (int) | |
Constant GL_ADD_SIGNED (int) | |
Constant GL_ALL_ATTRIBS_BITS (int) | |
Constant GL_ALL_ATTRIB_BITS (int) | |
Constant GL_ALPHA (int) | |
Constant GL_ALPHA12 (int) | |
Constant GL_ALPHA16 (int) | |
Constant GL_ALPHA4 (int) | |
Constant GL_ALPHA8 (int) | |
Constant GL_ALPHA_SCALE (int) | |
Constant GL_ALPHA_TEST (int) | |
Constant GL_ALWAYS (int) | |
Constant GL_AMBIENT (int) | |
Constant GL_AMBIENT_AND_DIFFUSE (int) | |
Constant GL_AND (int) | |
Constant GL_AND_INVERTED (int) | |
Constant GL_AND_REVERSE (int) | |
Constant GL_ARRAY_BUFFER (int) | |
Constant GL_ARRAY_BUFFER_BINDING (int) | |
Constant GL_ATTACHED_SHADERS (int) | |
Constant GL_AUTO_NORMAL (int) | |
Constant GL_AUX0 (int) | |
Constant GL_AUX1 (int) | |
Constant GL_AUX2 (int) | |
Constant GL_AUX3 (int) | |
Constant GL_BACK (int) | |
Constant GL_BACK_LEFT (int) | |
Constant GL_BACK_RIGHT (int) | |
Constant GL_BGR (int) | |
Constant GL_BGRA (int) | |
Constant GL_BLEND (int) | |
Constant GL_BLEND_COLOR (int) | |
Constant GL_BLEND_DST_ALPHA (int) | |
Constant GL_BLEND_DST_RGB (int) | |
Constant GL_BLEND_EQUATION_ALPHA (int) | |
Constant GL_BLEND_EQUATION_RGB (int) | |
Constant GL_BLEND_SRC_ALPHA (int) | |
Constant GL_BLEND_SRC_RGB (int) | |
Constant GL_BLUE (int) | |
Constant GL_BOOL (int) | |
Constant GL_BOOL_VEC2 (int) | |
Constant GL_BOOL_VEC3 (int) | |
Constant GL_BOOL_VEC4 (int) | |
Constant GL_BUFFER_ACCESS (int) | |
Constant GL_BUFFER_MAPPED (int) | |
Constant GL_BUFFER_MAP_POINTER (int) | |
Constant GL_BYTE (int) | |
Constant GL_CCW (int) | |
Constant GL_CLAMP (int) | |
Constant GL_CLAMP_TO_BORDER (int) | |
Constant GL_CLAMP_TO_EDGE (int) | |
Constant GL_CLEAR (int) | |
Constant GL_CLIENT_ACTIVE_TEXTURE (int) | |
Constant GL_CLIENT_ALL_ATTRIB_BITS (int) | |
Constant GL_CLIENT_ALL_ATTRIB_BITS (int) | |
Constant GL_CLIENT_PIXEL_STORE_BIT (int) | |
Constant GL_CLIENT_VERTEX_ARRAY_BIT (int) | |
Constant GL_CLIP_PLANE0 (int) | |
Constant GL_CLIP_PLANE1 (int) | |
Constant GL_CLIP_PLANE2 (int) | |
Constant GL_CLIP_PLANE3 (int) | |
Constant GL_CLIP_PLANE4 (int) | |
Constant GL_CLIP_PLANE5 (int) | |
Constant GL_COLOR (int) | |
Constant GL_COLOR_ARRAY (int) | |
Constant GL_COLOR_ARRAY_BUFFER_BINDING (int) | |
Constant GL_COLOR_ATTACHMENT0 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT1 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT10 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT11 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT12 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT13 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT14 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT15 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT2 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT3 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT4 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT5 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT6 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT7 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT8 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_ATTACHMENT9 (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_COLOR_BUFFER_BIT (int) | |
Constant GL_COLOR_INDEX (int) | |
Constant GL_COLOR_LOGIC_OP (int) | |
Constant GL_COLOR_MATERIAL (int) | |
Constant GL_COMBINE (int) | |
Constant GL_COMBINE_ALPHA (int) | |
Constant GL_COMBINE_RGB (int) | |
Constant GL_CONSTANT (int) | |
Constant GL_CONSTANT_ALPHA (int) | |
Constant GL_CONSTANT_ATTENUATION (int) | |
Constant GL_CONSTANT_COLOR (int) | |
Constant GL_COORD_REPLACE (int) | |
Constant GL_COPY (int) | |
Constant GL_COPY_INVERTED (int) | |
Constant GL_CULL_FACE (int) | |
Constant GL_CURRENT_BIT (int) | |
Constant GL_CURRENT_PROGRAM (int) | |
Constant GL_CW (int) | |
Constant GL_DECAL (int) | |
Constant GL_DECR (int) | |
Constant GL_DECR_WRAP (int) | |
Constant GL_DELETE_STATUS (int) | |
Constant GL_DEPTH (int) | |
Constant GL_DEPTH_ATTACHMENT (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_DEPTH_BUFFER_BIT (int) | |
Constant GL_DEPTH_COMPONENT (int) | |
Constant GL_DEPTH_COMPONENT16 (int) | |
Constant GL_DEPTH_COMPONENT24 (int) | |
Constant GL_DEPTH_COMPONENT32 (int) | |
Constant GL_DEPTH_STENCIL_ATTACHMENT (int) | |
Constant GL_DEPTH_TEST (int) | |
Constant GL_DIFFUSE (int) | |
Constant GL_DITHER (int) | |
Constant GL_DONT_CARE (int) | |
Constant GL_DOT3_RGB (int) | |
Constant GL_DOT3_RGBA (int) | |
Constant GL_DOUBLE (int) | |
Constant GL_DRAW_BUFFER0 (int) | |
Constant GL_DRAW_BUFFER1 (int) | |
Constant GL_DRAW_BUFFER2 (int) | |
Constant GL_DRAW_BUFFER3 (int) | |
Constant GL_DRAW_BUFFER4 (int) | |
Constant GL_DRAW_BUFFER5 (int) | |
Constant GL_DRAW_BUFFER6 (int) | |
Constant GL_DRAW_BUFFER7 (int) | |
Constant GL_DRAW_FRAMEBUFFER (int) | |
Constant GL_DST_ALPHA (int) | |
Constant GL_DST_COLOR (int) | |
Constant GL_DYNAMIC_COPY (int) | |
Constant GL_DYNAMIC_DRAW (int) | |
Constant GL_DYNAMIC_READ (int) | |
Constant GL_EDGE_FLAG_ARRAY (int) | |
Constant GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (int) | |
Constant GL_ELEMENT_ARRAY_BUFFER (int) | |
Constant GL_ELEMENT_ARRAY_BUFFER_BINDING (int) | |
Constant GL_EMISSION (int) | |
Constant GL_ENABLE_BIT (int) | |
Constant GL_EQUAL (int) | |
Constant GL_EQUIV (int) | |
Constant GL_EVAL_BIT (int) | |
Constant GL_EXP (int) | |
Constant GL_EXP2 (int) | |
Constant GL_EXTENSIONS (int) | |
Constant GL_EYE_LINEAR (int) | |
Constant GL_EYE_PLANE (int) | |
Constant GL_FALSE (int) | |
Constant GL_FASTEST (int) | |
Constant GL_FEEDBACK (int) | |
Constant GL_FILL (int) | |
Constant GL_FLAT (int) | |
Constant GL_FLOAT (int) | |
Constant GL_FLOAT_MAT2 (int) | |
Constant GL_FLOAT_MAT3 (int) | |
Constant GL_FLOAT_MAT4 (int) | |
Constant GL_FLOAT_VEC2 (int) | |
Constant GL_FLOAT_VEC3 (int) | |
Constant GL_FLOAT_VEC4 (int) | |
Constant GL_FOG (int) | |
Constant GL_FOG_BIT (int) | |
Constant GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (int) | |
Constant GL_FOG_HINT (int) | |
Constant GL_FRAGMENT_DEPTH (int) | |
Constant GL_FRAGMENT_SHADER (int) | |
Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT (int) | |
Constant GL_FRAMEBUFFER (int) | |
Accepted by the <target> parameter of glBindFramebuffer() , glCheckFramebufferStatus() , glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (int) | |
Accepted by the <pname> parameter of zglGetFramebufferAttachmentParameteri() | |
Constant GL_FRAMEBUFFER_BINDING (int) | |
Accepted by zglGetInteger() | |
Constant GL_FRAMEBUFFER_COMPLETE (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_FORMATS (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRAMEBUFFER_UNSUPPORTED (int) | |
Returned by glCheckFramebufferStatus() | |
Constant GL_FRONT (int) | |
Constant GL_FRONT_AND_BACK (int) | |
Constant GL_FRONT_LEFT (int) | |
Constant GL_FRONT_RIGHT (int) | |
Constant GL_FUNC_ADD (int) | |
Constant GL_FUNC_REVERSE_SUBTRACT (int) | |
Constant GL_FUNC_SUBTRACT (int) | |
Constant GL_GENERATE_MIPMAP (int) | |
Constant GL_GENERATE_MIPMAP_HINT (int) | |
Constant GL_GEQUAL (int) | |
Constant GL_GREATER (int) | |
Constant GL_GREEN (int) | |
Constant GL_HINT_BIT (int) | |
Constant GL_INCR (int) | |
Constant GL_INCR_WRAP (int) | |
Constant GL_INDEX_ARRAY (int) | |
Constant GL_INDEX_ARRAY_BUFFER_BINDING (int) | |
Constant GL_INFO_LOG_LENGTH (int) | |
Constant GL_INT (int) | |
Constant GL_INTENSITY (int) | |
Constant GL_INTENSITY12 (int) | |
Constant GL_INTENSITY16 (int) | |
Constant GL_INTENSITY4 (int) | |
Constant GL_INTENSITY8 (int) | |
Constant GL_INTENSITY8 (int) | |
Constant GL_INTERPOLATE (int) | |
Constant GL_INT_VEC2 (int) | |
Constant GL_INT_VEC3 (int) | |
Constant GL_INT_VEC4 (int) | |
Constant GL_INVALID_FRAMEBUFFER_OPERATION (int) | |
Returned by glGetError() | |
Constant GL_INVERT (int) | |
Constant GL_KEEP (int) | |
Constant GL_LEFT (int) | |
Constant GL_LEQUAL (int) | |
Constant GL_LESS (int) | |
Constant GL_LIGHT0 (int) | |
Constant GL_LIGHT1 (int) | |
Constant GL_LIGHT2 (int) | |
Constant GL_LIGHT3 (int) | |
Constant GL_LIGHT4 (int) | |
Constant GL_LIGHT5 (int) | |
Constant GL_LIGHT6 (int) | |
Constant GL_LIGHT7 (int) | |
Constant GL_LIGHTING (int) | |
Constant GL_LIGHTING_BIT (int) | |
Constant GL_LINE (int) | |
Constant GL_LINEAR (int) | |
Constant GL_LINEAR_ATTENUATION (int) | |
Constant GL_LINES (int) | |
Constant GL_LINE_BIT (int) | |
Constant GL_LINE_LOOP (int) | |
Constant GL_LINE_SMOOTH (int) | |
Constant GL_LINE_SMOOTH_HINT (int) | |
Constant GL_LINE_STIPPLE (int) | |
Constant GL_LINE_STRIP (int) | |
Constant GL_LINK_STATUS (int) | |
Constant GL_LIST_BIT (int) | |
Constant GL_LOAD (int) | |
Constant GL_LOWER_LEFT (int) | |
Constant GL_LUMINANCE (int) | |
Constant GL_LUMINANCE12 (int) | |
Constant GL_LUMINANCE12_ALPHA12 (int) | |
Constant GL_LUMINANCE12_ALPHA4 (int) | |
Constant GL_LUMINANCE16 (int) | |
Constant GL_LUMINANCE16_ALPHA16 (int) | |
Constant GL_LUMINANCE4 (int) | |
Constant GL_LUMINANCE4_ALPHA4 (int) | |
Constant GL_LUMINANCE6_ALPHA2 (int) | |
Constant GL_LUMINANCE8 (int) | |
Constant GL_LUMINANCE8 (int) | |
Constant GL_LUMINANCE8_ALPHA8 (int) | |
Constant GL_LUMINANCE8_ALPHA8 (int) | |
Constant GL_LUMINANCE_ALPHA (int) | |
Constant GL_MAX (int) | |
Constant GL_MAX_COLOR_ATTACHMENTS (int) | |
Accepted by zglGetInteger() | |
Constant GL_MAX_DRAW_BUFFERS (int) | |
Constant GL_MAX_ELEMENTS_INDICES (int) | |
Constant GL_MAX_ELEMENTS_VERTICES (int) | |
Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (int) | |
Constant GL_MAX_RECTANGLE_TEXTURE_SIZE (int) | |
Accepted by the <pname> parameter of →glGetBooleanv, →glGetDoublev, glGetIntegerv() and glGetFloatv() | |
Constant GL_MAX_RENDERBUFFER_SIZE (int) | |
Accepted by glGetIntegerv() | |
Constant GL_MAX_TEXTURE_COORDS (int) | |
Constant GL_MAX_TEXTURE_UNITS (int) | |
Constant GL_MAX_VARYING_FLOATS (int) | |
Constant GL_MAX_VERTEX_ATTRIBS (int) | |
Constant GL_MAX_VERTEX_UNIFORM_COMPONENTS (int) | |
Constant GL_MIN (int) | |
Constant GL_MIRRORED_REPEAT (int) | |
Constant GL_MODELVIEW (int) | |
Constant GL_MODULATE (int) | |
Constant GL_MULT (int) | |
Constant GL_NAND (int) | |
Constant GL_NEAREST (int) | |
Constant GL_NEVER (int) | |
Constant GL_NICEST (int) | |
Constant GL_NONE (int) | |
Constant GL_NOOP (int) | |
Constant GL_NOR (int) | |
Constant GL_NORMALIZE (int) | |
Constant GL_NORMAL_ARRAY (int) | |
Constant GL_NORMAL_ARRAY_BUFFER_BINDING (int) | |
Constant GL_NORMAL_MAP (int) | |
Constant GL_NOTEQUAL (int) | |
Constant GL_OBJECT_LINEAR (int) | |
Constant GL_OBJECT_PLANE (int) | |
Constant GL_OBJECT_TYPE (int) | |
Constant GL_ONE (int) | |
Constant GL_ONE_MINUS_CONSTANT_ALPHA (int) | |
Constant GL_ONE_MINUS_CONSTANT_COLOR (int) | |
Constant GL_ONE_MINUS_DST_ALPHA (int) | |
Constant GL_ONE_MINUS_DST_COLOR (int) | |
Constant GL_ONE_MINUS_SRC_ALPHA (int) | |
Constant GL_ONE_MINUS_SRC_COLOR (int) | |
Constant GL_OPERAND0_ALPHA (int) | |
Constant GL_OPERAND0_RGB (int) | |
Constant GL_OPERAND1_ALPHA (int) | |
Constant GL_OPERAND1_RGB (int) | |
Constant GL_OPERAND2_ALPHA (int) | |
Constant GL_OPERAND2_RGB (int) | |
Constant GL_OR (int) | |
Constant GL_OR_INVERTED (int) | |
Constant GL_OR_REVERSE (int) | |
Constant GL_PERSPECTIVE_CORRECTION_HINT (int) | |
Constant GL_PIXEL_MODE_BIT (int) | |
Constant GL_PIXEL_PACK_BUFFER (int) | |
Constant GL_PIXEL_PACK_BUFFER_BINDING (int) | |
Constant GL_PIXEL_UNPACK_BUFFER (int) | |
Constant GL_PIXEL_UNPACK_BUFFER_BINDING (int) | |
Constant GL_POINT (int) | |
Constant GL_POINTS (int) | |
Constant GL_POINT_BIT (int) | |
Constant GL_POINT_DISTANCE_ATTENUATION (int) | |
Constant GL_POINT_FADE_THRESHOLD_SIZE (int) | |
Constant GL_POINT_SIZE_MAX (int) | |
Constant GL_POINT_SIZE_MIN (int) | |
Constant GL_POINT_SMOOTH (int) | |
Constant GL_POINT_SMOOTH_HINT (int) | |
Constant GL_POINT_SPRITE (int) | |
Constant GL_POINT_SPRITE_COORD_ORIGIN (int) | |
Constant GL_POLYGON (int) | |
Constant GL_POLYGON_BIT (int) | |
Constant GL_POLYGON_OFFSET_FILL (int) | |
Constant GL_POLYGON_OFFSET_LINE (int) | |
Constant GL_POLYGON_OFFSET_POINT (int) | |
Constant GL_POLYGON_SMOOTH (int) | |
Constant GL_POLYGON_SMOOTH_HINT (int) | |
Constant GL_POLYGON_STIPPLE (int) | |
Constant GL_POLYGON_STIPPLE_BIT (int) | |
Constant GL_PREVIOUS (int) | |
Constant GL_PRIMARY_COLOR (int) | |
Constant GL_PROGRAM_OBJECT (int) | |
Constant GL_PROJECTION (int) | |
Constant GL_PROXY_TEXTURE_1D (int) | |
Constant GL_PROXY_TEXTURE_2D (int) | |
Constant GL_PROXY_TEXTURE_3D (int) | |
Constant GL_PROXY_TEXTURE_RECTANGLE (int) | |
Accepted by the <target> parameter of →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, →glGetTexParameteriv and glTexImage2D() | |
Constant GL_Q (int) | |
Constant GL_QUADRATIC_ATTENUATION (int) | |
Constant GL_QUADS (int) | |
Constant GL_QUAD_STRIP (int) | |
Constant GL_R (int) | |
Constant GL_R3_G3_B2 (int) | |
Constant GL_READ_FRAMEBUFFER (int) | |
Constant GL_READ_ONLY (int) | |
Constant GL_READ_WRITE (int) | |
Constant GL_RED (int) | |
Constant GL_REFLECTION_MAP (int) | |
Constant GL_RENDER (int) | |
Constant GL_RENDERBUFFER (int) | |
Accepted by the <target> parameter of glBindRenderbuffer() , glRenderbufferStorage() , →glGetRenderbufferParameteri, and returned by zglGetFramebufferAttachmentParameteri() | |
Constant GL_RENDERBUFFER_ALPHA_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_BINDING (int) | |
Accepted by zglGetInteger() | |
Constant GL_RENDERBUFFER_BLUE_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_DEPTH_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_GREEN_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_HEIGHT (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_INTERNAL_FORMAT (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_RED_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_STENCIL_SIZE (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERBUFFER_WIDTH (int) | |
Accepted by the <pname> parameter of zglGetRenderbufferParameteri() | |
Constant GL_RENDERER (int) | |
Constant GL_REPEAT (int) | |
Constant GL_REPLACE (int) | |
Constant GL_RETURN (int) | |
Constant GL_RGB (int) | |
Constant GL_RGB10 (int) | |
Constant GL_RGB10_A2 (int) | |
Constant GL_RGB12 (int) | |
Constant GL_RGB16 (int) | |
Constant GL_RGB4 (int) | |
Constant GL_RGB5 (int) | |
Constant GL_RGB5_A1 (int) | |
Constant GL_RGB8 (int) | |
Constant GL_RGBA (int) | |
Constant GL_RGBA12 (int) | |
Constant GL_RGBA16 (int) | |
Constant GL_RGBA2 (int) | |
Constant GL_RGBA4 (int) | |
Constant GL_RGBA8 (int) | |
Constant GL_RGB_SCALE (int) | |
Constant GL_RIGHT (int) | |
Constant GL_S (int) | |
Constant GL_SAMPLER_1D (int) | |
Constant GL_SAMPLER_1D_SHADOW (int) | |
Constant GL_SAMPLER_2D (int) | |
Constant GL_SAMPLER_2D_RECT (int) | |
Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRect | |
Constant GL_SAMPLER_2D_RECT_SHADOW (int) | |
Returned by <type> parameter of →glGetActiveUniform when the location <index> for program object <program> is of type sampler2DRectShadow | |
Constant GL_SAMPLER_2D_SHADOW (int) | |
Constant GL_SAMPLER_3D (int) | |
Constant GL_SAMPLER_CUBE (int) | |
Constant GL_SCISSOR_BIT (int) | |
Constant GL_SCISSOR_TEST (int) | |
Constant GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (int) | |
Constant GL_SELECT (int) | |
Constant GL_SEPARATE_SPECULAR_COLOR (int) | |
Constant GL_SET (int) | |
Constant GL_SHADER_OBJECT (int) | |
Constant GL_SHADER_SOURCE_LENGTH (int) | |
Constant GL_SHADER_TYPE (int) | |
Constant GL_SHADING_LANGUAGE_VERSION (int) | |
Constant GL_SHORT (int) | |
Constant GL_SINGLE_COLOR (int) | |
Constant GL_SMOOTH (int) | |
Constant GL_SPECULAR (int) | |
Constant GL_SPHERE_MAP (int) | |
Constant GL_SPOT_CUTOFF (int) | |
Constant GL_SPOT_EXPONENT (int) | |
Constant GL_SRC0_ALPHA (int) | |
Constant GL_SRC0_RGB (int) | |
Constant GL_SRC1_ALPHA (int) | |
Constant GL_SRC1_RGB (int) | |
Constant GL_SRC2_ALPHA (int) | |
Constant GL_SRC2_RGB (int) | |
Constant GL_SRC_ALPHA (int) | |
Constant GL_SRC_ALPHA_SATURATE (int) | |
Constant GL_SRC_COLOR (int) | |
Constant GL_STATIC_COPY (int) | |
Constant GL_STATIC_DRAW (int) | |
Constant GL_STATIC_READ (int) | |
Constant GL_STENCIL (int) | |
Constant GL_STENCIL_ATTACHMENT (int) | |
Accepted by the <attachment> parameter of glFramebufferTexture1D() , glFramebufferTexture2D() , glFramebufferTexture3D() , glFramebufferRenderbuffer() , and zglGetFramebufferAttachmentParameteri() | |
Constant GL_STENCIL_BUFFER_BIT (int) | |
Constant GL_STENCIL_INDEX (int) | |
Constant GL_STENCIL_INDEX1 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_INDEX16 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_INDEX4 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_INDEX8 (int) | |
Accepted by the <internalformat> parameter of glRenderbufferStorage() | |
Constant GL_STENCIL_TEST (int) | |
Constant GL_STREAM_COPY (int) | |
Constant GL_STREAM_DRAW (int) | |
Constant GL_STREAM_READ (int) | |
Constant GL_SUBTRACT (int) | |
Constant GL_T (int) | |
Constant GL_TEXTURE (int) | |
Constant GL_TEXTURE0 (int) | |
Constant GL_TEXTURE1 (int) | |
Constant GL_TEXTURE10 (int) | |
Constant GL_TEXTURE11 (int) | |
Constant GL_TEXTURE12 (int) | |
Constant GL_TEXTURE13 (int) | |
Constant GL_TEXTURE14 (int) | |
Constant GL_TEXTURE15 (int) | |
Constant GL_TEXTURE2 (int) | |
Constant GL_TEXTURE3 (int) | |
Constant GL_TEXTURE4 (int) | |
Constant GL_TEXTURE5 (int) | |
Constant GL_TEXTURE6 (int) | |
Constant GL_TEXTURE7 (int) | |
Constant GL_TEXTURE8 (int) | |
Constant GL_TEXTURE9 (int) | |
Constant GL_TEXTURE_1D (int) | |
Constant GL_TEXTURE_2D (int) | |
Constant GL_TEXTURE_3D (int) | |
Constant GL_TEXTURE_BASE_LEVEL (int) | |
Constant GL_TEXTURE_BINDING_CUBE_MAP (int) | |
Constant GL_TEXTURE_BINDING_RECTANGLE (int) | |
Accepted by the <pname> parameter of →glGetBooleanv, glGetIntegerv() , glGetFloatv() and →glGetDoublev | |
Constant GL_TEXTURE_BIT (int) | |
Constant GL_TEXTURE_COMPARE_FUNC (int) | |
Constant GL_TEXTURE_COMPARE_MODE (int) | |
Constant GL_TEXTURE_COMPARE_R_TO_TEXTURE (int) | |
Constant GL_TEXTURE_COORD_ARRAY (int) | |
Constant GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (int) | |
Constant GL_TEXTURE_CUBE_MAP (int) | |
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_X (int) | |
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (int) | |
Constant GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (int) | |
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_X (int) | |
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_Y (int) | |
Constant GL_TEXTURE_CUBE_MAP_POSITIVE_Z (int) | |
Constant GL_TEXTURE_ENV (int) | |
Constant GL_TEXTURE_ENV_COLOR (int) | |
Constant GL_TEXTURE_ENV_MODE (int) | |
Constant GL_TEXTURE_FILTER_CONTROL (int) | |
Constant GL_TEXTURE_GEN_MODE (int) | |
Constant GL_TEXTURE_GEN_Q (int) | |
Constant GL_TEXTURE_GEN_R (int) | |
Constant GL_TEXTURE_GEN_S (int) | |
Constant GL_TEXTURE_GEN_T (int) | |
Constant GL_TEXTURE_LOD_BIAS (int) | |
Constant GL_TEXTURE_MAG_FILTER (int) | |
Constant GL_TEXTURE_MAX_LEVEL (int) | |
Constant GL_TEXTURE_MAX_LOD (int) | |
Constant GL_TEXTURE_MIN_FILTER (int) | |
Constant GL_TEXTURE_MIN_LOD (int) | |
Constant GL_TEXTURE_PRIORITY (int) | |
Constant GL_TEXTURE_RECTANGLE (int) | |
Accepted by the <cap> parameter of glEnable() , glDisable() and glIsEnabled() , by the <pname> parameter of →glGetBooleanv, glGetIntegerv() , glGetFloatv() and →glGetDoublev, and by the <target> parameter of glBindTexture() , →zglGetTexParameterf, →zglGetTexParameteri, →glTexParameterf, glTexParameteri() , →glTexParameterfv and →glTexParameteriv | |
Description | |
Accepted by the <target> parameter of →glGetTexImage, →glGetTexLevelParameteriv, →glGetTexLevelParameterfv, glTexImage2D() , glCopyTexImage2D() , glTexSubImage2D() and glCopyTexSubImage2D() | |
Constant GL_TEXTURE_RESIDENT (int) | |
Constant GL_TEXTURE_WRAP_R (int) | |
Constant GL_TEXTURE_WRAP_S (int) | |
Constant GL_TEXTURE_WRAP_T (int) | |
Constant GL_TRANSFORM_BIT (int) | |
Constant GL_TRIANGLES (int) | |
Constant GL_TRIANGLE_FAN (int) | |
Constant GL_TRIANGLE_STRIP (int) | |
Constant GL_TRUE (int) | |
Constant GL_UNSIGNED_BYTE (int) | |
Constant GL_UNSIGNED_INT (int) | |
Constant GL_UNSIGNED_INT_8_8_8_8 (int) | |
Constant GL_UNSIGNED_INT_8_8_8_8_REV (int) | |
Constant GL_UNSIGNED_SHORT (int) | |
Constant GL_UNSIGNED_SHORT_5_6_5 (int) | |
Constant GL_UNSIGNED_SHORT_5_6_5_REV (int) | |
Constant GL_UPPER_LEFT (int) | |
Constant GL_VALIDATE_STATUS (int) | |
Constant GL_VENDOR (int) | |
Constant GL_VERSION (int) | |
Constant GL_VERTEX_ARRAY (int) | |
Constant GL_VERTEX_ARRAY_BUFFER_BINDING (int) | |
Constant GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (int) | |
Constant GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (int) | |
Constant GL_VERTEX_SHADER (int) | |
Constant GL_VIEWPORT_BIT (int) | |
Constant GL_WEIGHT_ARRAY_BUFFER_BINDING (int) | |
Constant GL_WRITE_ONLY (int) | |
Constant GL_XOR (int) | |
Constant GL_ZERO (int) | |
auto-generated by "DOG", the TkScript document generator. Mon, 28/Dec/2015 13:15:54