default
debugtext
MDebugText
MDebugText.DebugText
BindTexture()
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Draw(float x, y, String msg, int fg32, bg32)
- Preserve current GL state, setup viewport/projection and render (shadowed) text.
DrawScaled3f(float x, y, z, sclx, scly, String msg)
- Render text according to current viewport/projection. Assumes that BindTexture() has been called.
LoadTexture()
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OnOpen()
- Call this to make sure that the texture is (re-)loaded.Function BindTexture | |||
Signature | |||
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Function Draw | ||||||||||||||||||||||||||||||
Preserve current GL state, setup viewport/projection and render (shadowed) text. | ||||||||||||||||||||||||||||||
Signature | ||||||||||||||||||||||||||||||
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Arguments | ||||||||||||||||||||||||||||||
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Function DrawScaled3f | |||||||||||||||||||||||||||||||||||
Render text according to current viewport/projection. Assumes that BindTexture() has been called. | |||||||||||||||||||||||||||||||||||
Signature | |||||||||||||||||||||||||||||||||||
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Arguments | |||||||||||||||||||||||||||||||||||
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Function LoadTexture | |||
Signature | |||
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Function OnOpen | |||
Call this to make sure that the texture is (re-)loaded. | |||
Signature | |||
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Constant CHAR_SX (int) | |
Constant CHAR_SY (int) | |
Project Modules: | MDebugText |
Project Classes: | DebugText |
Project Functions: | |
All Namespaces: | default , ui |
All Projects: | core , debugtext , tkfreetype2 , tkmath , tkmidi , tkopengl , tkportaudio , tksdl , tkui , tkunit |
auto-generated by "DOG", the TkScript document generator. Mon, 28/Dec/2015 13:15:54