debugtext
MDebugText
DebugText
- A simple utility class to render fixed-size debug text.
BindTexture()
-
Draw(float x, y, String msg, int fg32, bg32)
- Preserve current GL state, setup viewport/projection and render (shadowed) text.
DrawScaled3f(float x, y, z, sclx, scly, String msg)
- Render text according to current viewport/projection. Assumes that BindTexture() has been called.
LoadTexture()
-
OnOpen()
- Call this to make sure that the texture is (re-)loaded.Project Modules: | MDebugText |
Project Classes: | DebugText |
Project Functions: | |
All Namespaces: | default , ui |
All Projects: | core , debugtext , tkfreetype2 , tkmath , tkmidi , tkopengl , tkportaudio , tksdl , tkui , tkunit |
auto-generated by "DOG", the TkScript document generator. Mon, 28/Dec/2015 13:15:54