
* DONE rewrite GL_LINE_LOOP => GL_LINE_STRIP
   ! 10Sep2025
   ! prepare for sdvg_DrawLineStrip*()

* TODO rewrite GL_TEXTURE_RECTANGLE to GL_TEXTURE_2D
   ! 10Sep2025
   ! 2D textures may nowadays have non-power-of-two sizes
   ! plus GLES does not support GL_TEXTURE_RECTANGLE

